“Only use for development and testing.”



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  • ParticleOnDeath changed from treeGib_birch to treeGib_maple_15m
  • Developer block was removed
  • CreativeMode set to Dev
  • Description set to devOnlyGroupDesc
  • ImposterDontBlock set to true
  • ImposterExclude set to true
  • IsTerrainDecoration set to true
  • OnlySimpleRotations set to true


  • PlantGrowing.Next changed from treeMaple17m to treePlantedMaple17m
  • Shape changed from ModelEntity to ModelTree
  • Bundle size set to 10
  • Economic value set to 24
  • PlantGrowing.GrowthRate changed from 60 to 63
  • PlantGrowing.FertileLevel changed from 1 to 3
  • Material changed from treeWoodMedium to treeWoodLarge
  • BigDecorationRadius changed from 1 to 4
  • UpwardsCount was removed


  • PlantGrowing.Next changed from treePlantedMaple17m to treeMaple17m


  • PlantGrowing.IsRandom changed from true to false


  • Extends item set to treeMasterGrowing
  • Developer block set to true
  • PlantGrowing.FertileLevel set to 1
  • PlantGrowing.GrowthRate set to 60
  • PlantGrowing.IsRandom set to true
  • PlantGrowing.Next set to treePlantedMaple17m
  • ModelOffset changed from 0,-1.2,0 to 0,-0.3,0
  • ParticleOnDeath changed from treeGib_burnt to treeGib_birch
  • CanPlayersSpawnOn set to false


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